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- O N D E C K
-
- by Barbara Schulak
-
- How many times have you heard someone moan, "Oh, if I had only saved my
- old baseball cards! I had a Carl Yasztremski with the bushy sideburns!"
- Well, kids these days are smarter than we were, and they know how valuable a
- classic baseball card can be. Not only that, they know that their computer
- can make keeping track of their cards much easier.
-
- Barbara's son has a pretty good collection of cards, and he, of course,
- has a very good database program to keep them organized. Now you too have
- ON DECK, the database of the baseball stars.
-
- Barbara and Robert Cook are the premier databasers for LOADSTAR and
- they've developed a program style that is so intuitive and natural that you
- probably won't need the instructions that follow. She originally had
- instructions built into the program but I excised them so that larger card
- files are possible. One of the advantages of the C-128 over the C-64 is
- that you can track huge collections of things because of the added memory.
- ON DECK can handle files containing up to 450 cards. If you have more, you
- should split your files into smaller ones -- maybe National League and
- American League?
-
- There's a sample file on the disk called "on deck sample" that you can
- load to see what a typical file looks like. Choose LOAD FILE from the main
- menu and enter "on deck sample". Then choose EDIT FILE and you'll see the
- first entry. For each card you can enter the following information:
-
- Card # - The number of the card according to YOUR system.
- Player's Name - Keep your names consistent. If you prefer Last Name,
- First and first letter capitalized, make them all
- this way.
- Team - Keep the teams' names consistent too.
- Special - here you can enter comments. It's recommended that
- you standardize your comments, too. For instance,
- RC could mean "rookie card"
- Quantity - How many of the card you have.
- Condition - Mint, Good, Tattered, etc.
- Value - This field is formatted for dollars and cents.
-
- Here are your options from the main menu.
-
- * CREATE/EXTEND FILE - You'll be asked for the number of entries (cards) you
- want to enter or add to your list. If you don't have time to enter all of
- them in one sitting, you can SAVE the file and come back to it later.
-
- * SET DEFAULTS - Be careful with this one. It allows you to save typing by
- automatically entering a field for you. For instance, if all of your cards
- are in Mint condition, set the default for CONDITION to "Mint" and when
- entering your cards, you can just press RETURN on the CONDITION field and
- Mint will automatically be entered. If you are working on your second file
- of cards, you can set the starting number to one more than the last card in
- your first file. You cannot set the defaults until you have a file in
- memory. You need to be careful not to set the defaults for a field AFTER
- you have enter different things for that field. Your previous entries for
- that field will be changed to the default.
-
- * LOAD FILE - Enter the name the file was saved under.
-
- * SAVE FILE - Any name will do, but it pays to be consistent and
- descriptive.
-
- * EDIT FILE - This is where you view the files as well as edit them. Here
- are your options:
-
- MENU - Return to the Main Menu.
-
- EDIT - The cursor will appear immediately to the right of a field.
- Press RETURN if the field is okay and the cursor will go to the next field.
- To change the field use the DELete key to move the cursor to the start of
- the field and make your entry. F1 exits.
-
- FLAG - This is very handy. Press F and a checkmark will appear after
- the Record #. Use this flag for anything you want. Later, you can list
- only the flagged cards, print them, search for them, etc. To unflag a card
- just press F again.
-
- SEARCH - You can search by the following fields: Card #, Player, Team,
- Special, or Flag. Make sure you enter what you're searching for EXACTLY as
- it appears in your file. If you're looking for "Yankees", don't enter
- "yankees". However, you can enter "Yank" or even "Y" and it'll find the
- Yankees.
-
- GOTO - Enter the Record # you want to jump to and you'll immediately go
- there. This can be quicker than using the F keys.
-
- F1/F2 - Move forward or backward through the list one at a time.
-
- F3/F4 - Move ten at a time.
-
- F5/F6 - Move one hundred at a time.
-
- * PRINT FILE - You can print out all of your cards, or just certain ones
- depending on the Team, Special, Flagged or Unflagged. The printout will
- show:
-
- CARD # PLAYER'S NAME TEAM SPECIAL INFO QUANTITY CONDITION VALUE
-
- across the page, nicely formatted and readable.
-
- * DISK UTILITIES - You can see the directory, initialize the drive, rename a
- file, scratch a file, format a disk (be careful!), change your drive number,
- validate a disk, read the error channel,or select 1541 or 1571 mode. ON
- DECK will work with drives 8 through 12, and even 1581 disks.
-
- * EXIT - Returns you to BASIC or LOADSTAR, depending on whether you have a
- LOADSTAR disk in drive 8 or not.
-
- The look and feel of ON DECK is very similar to other dedicated
- databases by Robert Cook and Barbara Schulak so once you learn one, you've
- learned them all. This program, which may be a youngster's first glimpse of
- a database, should provide a good understanding of how record-keeping on a
- computer is done. Thanks, Barbara, for a neat idea and program.
-
- FT
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